2017
DOI: 10.1007/s40815-016-0289-3
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A Single-Channel SSVEP-Based BCI with a Fuzzy Feature Threshold Algorithm in a Maze Game

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Cited by 30 publications
(22 citation statements)
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“…Similar research has been carried out using SSVEP stimuli to control robot-like behaviour in [11] and [16] in which these authors again used fixed size and position stimuli symbols with differing frequencies that indicate different directions for the robot to move toward. In [11] the authors controlled a mobile robot by using 3 different SSVEP frequencies by moving forward or turning to the left or right in order to avoid the obstacles.…”
Section: Related Workmentioning
confidence: 95%
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“…Similar research has been carried out using SSVEP stimuli to control robot-like behaviour in [11] and [16] in which these authors again used fixed size and position stimuli symbols with differing frequencies that indicate different directions for the robot to move toward. In [11] the authors controlled a mobile robot by using 3 different SSVEP frequencies by moving forward or turning to the left or right in order to avoid the obstacles.…”
Section: Related Workmentioning
confidence: 95%
“…This occurs in the real-time as the humanoid robot navigates a natural indoor environment. In contrast to earlier work [3], [10], [11], [16], [20], our stimuli vary both in terms of pixel pattern, size and on-screen position in-conjunction with the changing nature of the environment the robot is navigating through.…”
Section: Related Workmentioning
confidence: 98%
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“…By transforming the time domain EEG signals to frequency domain, amplitudes and phases information of each stimulation frequency are obtained for further target identification procedure [86]. Many works [48], [49] about SSVEP-based BCIs employ Fourier transform due to its small computation time and simplicity. Estimating the phase of EEG signals is another fundamental issue of SSVEP-based BCI systems.…”
Section: B Ssvep Recognition and Classificationmentioning
confidence: 99%