Proceedings of the 25th Spring Conference on Computer Graphics 2009
DOI: 10.1145/1980462.1980495
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A study of visual perception

Abstract: Virtual reality exposure therapy offers the possibility of tackling social anxiety in an efficient, safe and controlled manner. A key question, however, is what is the level of realism required in virtual environments to ensure the environment is effective in helping the participant to deal with their anxiety. One concern which affects a lot of people from all walks of life is the fear of a job interview. In this paper we investigate the relationship between anxiety and varying levels of realistic fidelity. We… Show more

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Cited by 10 publications
(5 citation statements)
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“…Apparently, a negative interviewer can cause more SCR-embodied anxiety, interviewer-rated anxiety, less eye contact, and worse performances. Joung Huem Kwon's finding considered that anxiety level was affected more by the attitude of the virtual interviewer than its level of realism (Kwon et al 2009), whereas our findings do not support that the attitude's impact necessarily outweighed the level of realism. Joung Huem Kwon's experiment only focused on virtual humans and did not include a real human interviewer.…”
Section: Discussioncontrasting
confidence: 91%
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“…Apparently, a negative interviewer can cause more SCR-embodied anxiety, interviewer-rated anxiety, less eye contact, and worse performances. Joung Huem Kwon's finding considered that anxiety level was affected more by the attitude of the virtual interviewer than its level of realism (Kwon et al 2009), whereas our findings do not support that the attitude's impact necessarily outweighed the level of realism. Joung Huem Kwon's experiment only focused on virtual humans and did not include a real human interviewer.…”
Section: Discussioncontrasting
confidence: 91%
“…In our experiment, instead of using appearance, we employed body language and verbal feedback to differentiate interviewer attitudes. A previous study discovered that the participants exhibited more anxiety by the attitude of virtual avatars than the avatar's level of realism (Kwon et al 2009). We designed two types of interviewers with positive and negative attitudes.…”
Section: Orthogonal Experimental Designmentioning
confidence: 99%
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