2018
DOI: 10.1145/3272127.3275031
|View full text |Cite
|
Sign up to set email alerts
|

A system for acquiring, processing, and rendering panoramic light field stills for virtual reality

Abstract: generating stereo views at 90Hz on commodity VR hardware. Using our system, we built a freely available light field experience application called Welcome to Light Fields featuring a library of panoramic light field stills for consumer VR which has been downloaded over 15,000 times.

Help me understand this report
View preprint versions

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

2
108
0

Year Published

2019
2019
2023
2023

Publication Types

Select...
5
3
1

Relationship

1
8

Authors

Journals

citations
Cited by 139 publications
(121 citation statements)
references
References 45 publications
2
108
0
Order By: Relevance
“…Rendering algorithms based on plenoptic sampling enjoy the significant benefit of prescriptive sampling; given a new scene, it is easy to compute the required view sampling density to enable highquality renderings. Many modern light field acquisition systems have been designed based on these principles, including large-scale camera systems [Overbeck et al 2018;Wilburn et al 2005] and a mobile phone app [Davis et al 2012].…”
Section: Plenoptic Sampling and Reconstructionmentioning
confidence: 99%
“…Rendering algorithms based on plenoptic sampling enjoy the significant benefit of prescriptive sampling; given a new scene, it is easy to compute the required view sampling density to enable highquality renderings. Many modern light field acquisition systems have been designed based on these principles, including large-scale camera systems [Overbeck et al 2018;Wilburn et al 2005] and a mobile phone app [Davis et al 2012].…”
Section: Plenoptic Sampling and Reconstructionmentioning
confidence: 99%
“…However, it is rarely practical to measure a densely sampled light field. Instead, scenes are most often recorded using a limited number of viewpoints that sparsely sample the light field [20]. View synthesis research has focused on developing priors that aid in recovery of a dense light field from such sparse measurements.…”
Section: Background and Related Workmentioning
confidence: 99%
“…Indeed, it is possible to create very high quality viewpoint-free photographs by exhaustively capturing footage with a motorized-multi camera rig [29]. This is well suited for seated VR experiences with complete 360°coverage, but a limited range of motion.…”
Section: Rig Capturementioning
confidence: 99%
“…This also imposes requirements on the earlier stages of viewpoint-free photography pipelines. For example, a representation which relies on many input photos needs a convenient capture strategy and a scalable approach to sparse reconstruction [29]. Alternatively, representations that require high quality geometry rely heavily on the dense reconstruction stage [101].…”
Section: Representations For Renderingmentioning
confidence: 99%