“…This is the first time, to our knowledge, that a telerehabilitation system based on immersive VR includes the internalization (and ownership) of whole virtual bodies. In particular, most current virtual rehabilitation systems do not integrate the full body into the virtual or mixed-reality environment (Mario et al, 2004 ; Tang et al, 2005 ) or present isolated virtual representations of the tracked hands only, interacting with the VE (Subramanian et al, 2007 ; August et al, 2011 ). In previous studies, when whole virtual body representations are considered, then they are in a collaborative non-immersive set-up (Kurillo et al, 2011 ).…”