2018
DOI: 10.1017/s0890060418000148
|View full text |Cite
|
Sign up to set email alerts
|

A systematic approach to assessing novelty, requirement satisfaction, and creativity

Abstract: It is well-known that creativity is crucial for sustaining a product against competition. Many factors have been proposed in the literature as indicators of creativity, among which outcome-characteristics-based factors are considered the most reliable; among these, the creativity of an outcome is often indicated by two major factors:noveltyandusefulness. Only a few studies address as to how creativity assessment methods and their results can be used during the design process. To systematically address the issu… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
18
0
2

Year Published

2019
2019
2024
2024

Publication Types

Select...
6

Relationship

1
5

Authors

Journals

citations
Cited by 27 publications
(20 citation statements)
references
References 36 publications
(74 reference statements)
0
18
0
2
Order By: Relevance
“…The underlying hypothesis of the comparative study tested in this paper is the following: "The use of InDeaTe supports improvement of the degree of requirement-satisfaction (DRS) of the designs produced using InDeaTe". Since DRS can be used as a proxy measure for usefulness of a design, and usefulness is an indicator of creativity (Ranjan, et al, 2018); testing of the above hypothesis should be an indirect corroboration of the influence of InDeaTe in supporting creativity and associated innovation. The proposed empirical study tests the effect of the tool, already known for increasing sustainability considerations into the design process, on improving the requirement satisfaction in a solution, with respect to sustainability requirements (Rs) and non-sustainability requirements (Rns).…”
Section: Empirical Studymentioning
confidence: 99%
See 2 more Smart Citations
“…The underlying hypothesis of the comparative study tested in this paper is the following: "The use of InDeaTe supports improvement of the degree of requirement-satisfaction (DRS) of the designs produced using InDeaTe". Since DRS can be used as a proxy measure for usefulness of a design, and usefulness is an indicator of creativity (Ranjan, et al, 2018); testing of the above hypothesis should be an indirect corroboration of the influence of InDeaTe in supporting creativity and associated innovation. The proposed empirical study tests the effect of the tool, already known for increasing sustainability considerations into the design process, on improving the requirement satisfaction in a solution, with respect to sustainability requirements (Rs) and non-sustainability requirements (Rns).…”
Section: Empirical Studymentioning
confidence: 99%
“…Usefulness of a design can truly be assessed only post-development, from the consumer experience of the product in its use-phase (Moss Jr, 1966;Sarkar and Chakrabarti, 2007). However, during the design process, it can be estimated by the 'requirement-accomplishment' evaluated against requirements (Lozano, 2009) or by the 'degree of requirement-satisfaction' i.e., DRS (Ranjan, et al, 2018).…”
Section: Requirement Satisfaction -A Creativity Indicator Of a Designmentioning
confidence: 99%
See 1 more Smart Citation
“…For example, Shah et al (2003) defines the design creativity metrics of novelty and variety, which are calculated with a function tree made in design process, and quantity which is the number of ideas created in design process. Ranjan et al (2018) defines the two major metrics of novelty and usefulness which are calculated by the degree of requirement-satisfaction. These assessment theories can be used to help designers think creatively during the design process.…”
Section: Prior Work Of Design Concept Generationmentioning
confidence: 99%
“…Brainstorming is one of the most well-known techniques for generating novel concepts due to its simple and easy to learn nature (Daly et al, 2016), while it is not a systematic method and it heavily depends on a designer's ability. Researchers in design engineering domain have built theories to understand the process of design concept generation (Hatchuel and Weil, 2009), and the indicators to assess its creativity (Ranjan et al, 2018). General Design Theory (GDT) (Yoshikawa, 1981) is a pioneering research of design process.…”
Section: Introductionmentioning
confidence: 99%