2022
DOI: 10.3389/frvir.2022.782023
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A Systematic Scoping Review of Human-Dog Interactions in Virtual and Augmented Reality: The Use of Virtual Dog Models and Immersive Equipment

Abstract: Virtual reality is beneficial from a research and education perspective as it allows the assessment of participants in situations that would otherwise be ethically and practically difficult or impossible to study in the real world. This is especially the case where the assessment of human behaviour in the presence of stimuli (e.g. an aggressive dog) is being measured which could potentially constitute a risk in a real-world environment (e.g. a dog bite). Given that the dog is the most popular companion animal … Show more

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Cited by 7 publications
(8 citation statements)
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References 76 publications
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“…Therefore, the model reported in the present study could be incorporated into dog bite prevention education to teach and assess adults about the relevant canine behaviour signals which may be displayed prior to a bite such as those displayed in the Canine Ladder of Aggression. Furthermore, the non-reactive dog model can also be incorporated into dog phobia treatments as a form of gradual exposure [ 26 ]. The current virtual reality navigation in the present study (room scale movement) differs from previous phobia treatments (mouse/joystick) and is therefore likely to be more realistic for the user [ 26 ].…”
Section: Discussionmentioning
confidence: 99%
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“…Therefore, the model reported in the present study could be incorporated into dog bite prevention education to teach and assess adults about the relevant canine behaviour signals which may be displayed prior to a bite such as those displayed in the Canine Ladder of Aggression. Furthermore, the non-reactive dog model can also be incorporated into dog phobia treatments as a form of gradual exposure [ 26 ]. The current virtual reality navigation in the present study (room scale movement) differs from previous phobia treatments (mouse/joystick) and is therefore likely to be more realistic for the user [ 26 ].…”
Section: Discussionmentioning
confidence: 99%
“…Furthermore, the non-reactive dog model can also be incorporated into dog phobia treatments as a form of gradual exposure [ 26 ]. The current virtual reality navigation in the present study (room scale movement) differs from previous phobia treatments (mouse/joystick) and is therefore likely to be more realistic for the user [ 26 ]. Furthermore, those individuals who are in occupations that may be at higher risk of dog bite injuries, such as postal and kennel workers, veterinary students/staff, could also benefit from education about dog behaviour in a real time and risk-free environment in virtual reality.…”
Section: Discussionmentioning
confidence: 99%
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