Lattice sphere decoder (LSD) searches lattice points in space within a certain radius (d), where the closest point obtained is considered the solution. It is well known in LSD, when the initial radius (d) increases, the complexity increase. Therefore, this paper aims to obtain an initial radius (d) exact expression to reduce the system complexity with reasonable performance. The derived expression shows that initial radius (d) depends on lattice dimension n, signal-to-noise ratio (c), and noise variance r 2 . Hence, this paper proposed a new LSD for BDTS based on this initial radius technique. The proposed LSD achieves a good balance between complexity and performance. Other analytical expressions for complexity and performance in relation with (d) are also derived. It has been observed that the convergence between the analytical system performance and complexity with their respective simulation results.