2020
DOI: 10.1155/2020/7190169
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A “User-Knowledge-Product” Co-Creation Cyberspace Model for Product Innovation

Abstract: To benefit from users’ co-creation knowledge in online communities, enterprises need effective methods to discover and manage co-creation users and knowledge as suggested in existing research. However, the existing methods still have their own limitations when analysing different relationships and networks. Therefore, first, this paper proposes a co-creation cyberspace super-network model for product innovation from a “user-knowledge-product” perspective to integrate the co-creation information of users, knowl… Show more

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Cited by 12 publications
(8 citation statements)
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“…With the rapid development of product technology and changes in customer expectations regarding personalized consumption, competition among manufacturing enterprises has become increasingly fierce, and the integration of products and services has become a new industrial form [1,2]. e typical characteristics of product service integration are fully demonstrated in the smart phone, shared car, and smart home appliance industries.…”
Section: Introductionmentioning
confidence: 99%
“…With the rapid development of product technology and changes in customer expectations regarding personalized consumption, competition among manufacturing enterprises has become increasingly fierce, and the integration of products and services has become a new industrial form [1,2]. e typical characteristics of product service integration are fully demonstrated in the smart phone, shared car, and smart home appliance industries.…”
Section: Introductionmentioning
confidence: 99%
“…If the coffee shop can accomplish this, it will increase the supply side's flexibility. However, before introducing the product to consumers, market research must be conducted to ensure that there is no market failure [24]. On the relationship between product efficiency and supply side flexibility, different results were obtained, with the results indicating a positive effect but at a low level of significance.…”
Section: Figure 1 the Results Of Research Modelmentioning
confidence: 99%
“…The literature primarily presents DT as an approach to develop more creative ideas or more empathetic designs to meet customer needs (Brown, 2008; Carlgren et al , 2014; Dunne and Martin, 2006). Much perceived value and many effects of DT indeed reflect user-centeredness and co-creation with users (Wang et al , 2020); however, DT brings something more than a human-centered method: prototyping, an initially difficult but surprisingly useful aspect of design (Carlgren et al , 2014). Prototyping is not only a way to learn and expand ideas but also to communicate with decision-makers and new team members.…”
Section: Literature Reviewmentioning
confidence: 99%