Abstract:Large area tiled displays are gaining popularity for use in collaborative immersive virtual environments and scientific visualization. While recent work has addressed the issues of geometric registration, rendering architectures, and human interfaces, there has been relatively little work on photometric calibration in general, and photometric non-uniformity in particular. For example, as a result of differences in the photometric characteristics of projectors, the color and intensity of a large area display va… Show more
“…In the first test case we use a uniform array of 4 DLP projectors, and in the second case we use a mixed array consisting of one DLP projector and one LCD projector. For these tests we implemented the FGCM algorithm in Matlab, and for comparison we implemented an ICB algorithm, such as that described in 5,9 . Section 4.1 details the measurement method and metrics we use to measure the accuracy of these algorithms and Section 4.2 gives experimental results.…”
Section: Implementation and Resultsmentioning
confidence: 99%
“…Majumder et al proposed the use of Luminance Attenuation Map (LAM) to equalize the luminance output across the display wall 6 . Majumder et al 5 presented a generalized description of the problem and proposed a method to partially address the issue of color matching through an independent intensity matching on red, green and blue channels of all projectors. Stone 9 presents an algorithm for finding the standard gamut of LCD projectors and gives a characterization of the problems DLP projectors present in color balancing.…”
“…In the first test case we use a uniform array of 4 DLP projectors, and in the second case we use a mixed array consisting of one DLP projector and one LCD projector. For these tests we implemented the FGCM algorithm in Matlab, and for comparison we implemented an ICB algorithm, such as that described in 5,9 . Section 4.1 details the measurement method and metrics we use to measure the accuracy of these algorithms and Section 4.2 gives experimental results.…”
Section: Implementation and Resultsmentioning
confidence: 99%
“…Majumder et al proposed the use of Luminance Attenuation Map (LAM) to equalize the luminance output across the display wall 6 . Majumder et al 5 presented a generalized description of the problem and proposed a method to partially address the issue of color matching through an independent intensity matching on red, green and blue channels of all projectors. Stone 9 presents an algorithm for finding the standard gamut of LCD projectors and gives a characterization of the problems DLP projectors present in color balancing.…”
“…Another problem of merging images from multiple projectors is the lack of color equivalence between neighboring projectors [16]. Majumder et al use hardware color look-up tables to correct for the color mismatch between projectors.…”
Section: Seamless Blending Of Projectionsmentioning
{lowk, welch, lastra, fuchs}@cs.unc.edu
ABSTRACTWe introduce an idea and some preliminary results for a new projector-based approach to re-creating real and imagined sites. Our goal is to achieve re-creations that are both visually and spatially realistic, providing a small number of relatively unencumbered users with a strong sense of immersion as they jointly walk around the virtual site.Rather than using head-mounted or general-purpose projectorbased displays, our idea builds on previous projector-based work on spatially-augmented reality and shader lamps. Using simple white building blocks we construct a static physical model that approximates the size, shape, and spatial arrangement of the site. We then project dynamic imagery onto the blocks, transforming the lifeless physical model into a visually faithful reproduction of the actual site. Some advantages of this approach include wide field-of-view imagery, real walking around the site, reduced sensitivity to tracking errors, reduced sensitivity to system latency, auto-stereoscopic vision, the natural addition of augmented virtuality and the provision of haptics.In addition to describing the major challenges to (and limitations of) this vision, in this paper we describe some short-term solutions and practical methods, and we present some proof-ofconcept results.
“…This problem was previously considered by Stone [22], who described a non-automated procedure for finding a large common color gamut for tiled displays. Majumder et al [14] also studied color matching problems in tiled displays, however their paper addresses only the related problem of mapping a suitable device-independent gamut into individual projectors' color spaces, and does not discuss how to find such a gamut. We show how to formalize this challenge as a computational geometry optimization problem, and describe efficient algorithms for solving various formulations of this problem.…”
Abstract. We consider the problem of finding a large color space that can be generated by all units in multiprojector tiled display systems. Viewing the problem geometrically as one of finding a large parallelepiped within the intersection of multiple parallelepipeds, and using colorimetric principles to define a volume-based objective function for comparing feasible solutions, we develop an algorithm for finding the optimal gamut in time O(n 3 ), where n denotes the number of projectors in the system. We also discuss more efficient quasiconvex programming algorithms for alternative objective functions based on maximizing the quality of the color space extrema.
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