2010
DOI: 10.1007/978-3-642-15892-6_30
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Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides

Abstract: Abstract.To increase the interest and engagement of middle school students in science and technology, the InterFaces project has created virtual museum guides that are in use at the Museum of Science, Boston. The characters use natural language interaction and have near photoreal appearance to increase and presents reports from museum staff on visitor reaction.

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Cited by 107 publications
(71 citation statements)
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“…Some examples are virtual museum guides [2,[7][8][9], virtual historical persons [4,10]. When evaluating such systems, besides user's subjective report through questionnaires, interviews, log analysis is a very informative way to understand the actual performance of an agent, and it can also help us to have a good understanding of how users behave when interacting with the system.…”
Section: Related Workmentioning
confidence: 99%
“…Some examples are virtual museum guides [2,[7][8][9], virtual historical persons [4,10]. When evaluating such systems, besides user's subjective report through questionnaires, interviews, log analysis is a very informative way to understand the actual performance of an agent, and it can also help us to have a good understanding of how users behave when interacting with the system.…”
Section: Related Workmentioning
confidence: 99%
“…Given the level of detail encoded in these data, it is then possible to use the data to generate realistic images of the measured face, under arbitrary lighting and viewpoint. In our simulation, this operation is performed in real-time on modern graphics hardware, using a custom shader, as described in [18].…”
Section: Character Visualization and Animationmentioning
confidence: 99%
“…These algorithms have been incorporated into a tool which has been used to create characters for a variety of applications (e.g. Leuski et al, 2006;Artstein et al, 2009;Swartout et al, 2010). To date, most characters created using these principles understood and spoke only English; one fairly limited character spoke Pashto, a language of Afghanistan (Aggarwal et al, 2011).…”
Section: Introductionmentioning
confidence: 99%