2006
DOI: 10.1007/11795018_3
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Agent-Based Annotation of Interactive 3D Visualizations

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Cited by 28 publications
(18 citation statements)
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“…Another method for interactive labeling has been proposed by Götzelmann et al [21], which is based on heuristic optimization using so-called layout agents. This method also maintains coherence across frames in a dynamic setup.…”
Section: Related Workmentioning
confidence: 99%
“…Another method for interactive labeling has been proposed by Götzelmann et al [21], which is based on heuristic optimization using so-called layout agents. This method also maintains coherence across frames in a dynamic setup.…”
Section: Related Workmentioning
confidence: 99%
“…Hence, only relevant graphical objects are annotated. Therefore, the 3D visualization component of our system integrates a realtime layout for secondary elements that aims at minimizing the visual changes during user interactions (see [20]). Finally, the renderer employs transparency to de-emphasize unimportant objects.…”
Section: The Search Processmentioning
confidence: 99%
“…Several approaches deal with the labeling of single 3D objects for illustration purposes [1]. Göetzelmann et al [11] describe an algorithm which uses distance fields to compute ideal labeling positions and employ agents to preserve temporal coherency. Unfortunately, during camera movements labels are hidden and jittering occurs.…”
Section: Related Workmentioning
confidence: 99%