2022
DOI: 10.1016/j.caeai.2022.100109
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AI-based multidisciplinary framework to assess the impact of gamified video-based learning through schema and emotion analysis

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Cited by 5 publications
(3 citation statements)
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“…E-learning ( 6), Engineering education ( 6), Education [3], [5], [9], [22], [28], [31], [37], [38], [40], [44] Cluster 3 (amarillo)…”
Section: Referencias De La Revisión Sistemáticamentioning
confidence: 99%
“…E-learning ( 6), Engineering education ( 6), Education [3], [5], [9], [22], [28], [31], [37], [38], [40], [44] Cluster 3 (amarillo)…”
Section: Referencias De La Revisión Sistemáticamentioning
confidence: 99%
“…Classification and identification research focus on AI’s ability to recognize emotions in individuals for various purposes, such as evaluative ( Vidanaralage et al, 2022 ), classificatory ( Lian, 2023 ), or as a preliminary step for emotional regulation in individuals ( Wetcho and Na-Songkhla, 2022 ). These classification and identification-oriented uses have also been employed to measure mental health ( Xu et al, 2022 ), sentiment analysis ( Peng et al, 2022 ), or even to identify warning signs regarding mental health, such as identifying depression in college students ( Ding et al, 2020 ).…”
Section: Introductionmentioning
confidence: 99%
“…In the era of society 5.0, technological progress is growing tremendously (Bartoloni et al, 2022;Fukuda, 2020;Huang et al, 2022). Advanced technology is accompanied by the development of science (Junius et al, 2022). The development of science also has an impact on the education sector (Orji et al, 2022;Phillips, 2021).…”
Section: Introductionmentioning
confidence: 99%