2022
DOI: 10.1145/3528223.3530152
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Alpha wrapping with an offset

Abstract: Given an input 3D geometry such as a triangle soup or a point set, we address the problem of generating a watertight and orientable surface triangle mesh that strictly encloses the input. The output mesh is obtained by greedily refining and carving a 3D Delaunay triangulation on an offset surface of the input, while carving with empty balls of radius alpha. The proposed algorithm is controlled via two user-defined parameters: alpha and offset. Alpha controls the size of cavities or holes that cannot be travers… Show more

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Cited by 15 publications
(3 citation statements)
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“…Remeshing is completely independent of the octree constructed in Section 4 and can be applied to other methods that generate offset meshes. Alpha wrapping [PRH*22] is such a method: it aims to construct a manifold englobing volume around an input and for this generates an offset mesh with a user‐defined precision. Although the method guarantees the absence of intersections with the input mesh, it does not recover sharp features in the output offset surface.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…Remeshing is completely independent of the octree constructed in Section 4 and can be applied to other methods that generate offset meshes. Alpha wrapping [PRH*22] is such a method: it aims to construct a manifold englobing volume around an input and for this generates an offset mesh with a user‐defined precision. Although the method guarantees the absence of intersections with the input mesh, it does not recover sharp features in the output offset surface.…”
Section: Resultsmentioning
confidence: 99%
“…It also yields high‐quality reconstructions of challenging geometric features such as thin tunnels. Finally, it is independent of the octree and can also be applied as a post‐processing step to other offset mesh generation methods such as [PRH*22] or [CK10b].…”
Section: Positioning and Contributionsmentioning
confidence: 99%
“…In practice, segmentation algorithms continue to improve and postprocessing techniques can be used to create improved surface meshes. Moreover we can leverage surface meshing algorithms that are more sophisticated than marching cubes, such as dual contouring 86 and shrink-wrapping 87 , to guarantee watertight mesh creation. For timelapse acquisitions, as we showed in Fig.…”
Section: Discussionmentioning
confidence: 99%