2023
DOI: 10.3390/app13137748
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An Accessible Serious Game-Based Platform for Process Learning of People with Intellectual Disabilities

Marco Santórum,
Mayra Carrión-Toro,
David Morales-Martínez
et al.

Abstract: This research presents the “LudoMinga” platform based on serious games designed to facilitate the learning process of people with intellectual disabilities. The platform is focused on providing an inclusive and accessible learning environment. Serious Games combines educational content with video game mechanics, and the platform aims to enhance the learning experience and promote active participation. Through an iterative development process, including user feedback and evaluations, the platform was developed … Show more

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Cited by 5 publications
(2 citation statements)
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“…They can facilitate discussions on responsible gaming practices, online safety and digital citizenship. Advocating for inclusive and accessible gaming experiences ensures equal opportunities for engagement in the gaming world (Santórum et al , 2023b).…”
Section: Digital Literacy and Challenges In The Gaming Worldmentioning
confidence: 99%
“…They can facilitate discussions on responsible gaming practices, online safety and digital citizenship. Advocating for inclusive and accessible gaming experiences ensures equal opportunities for engagement in the gaming world (Santórum et al , 2023b).…”
Section: Digital Literacy and Challenges In The Gaming Worldmentioning
confidence: 99%
“…Assistive technologies, such as screen readers and virtual keyboards, are crucial for disabled people to access healthcare platforms [13]. The user-centered approach enables healthcare organizations to create accessible platforms for all users, including those with disabilities.…”
Section: Literature Review: Web Accessibility and Sustainabilitymentioning
confidence: 99%