“…For example, Perumalla et al, experiment on several typical agent-based simulation application in GPU, and obtain large speedup compared to that in CPU [6], and he also realize the simulation of diffusion system in GPU by the event driven and time step discrete event scheduling algorithm for the first time [7]. Hyungwook Park et al, present a framework of discrete event simulation application based on GPU [8], which divide the input event the queue into several sub-queue to enhance the degree of parallelism of event executing in GPU, it achieves good execution performance in queue simulation system [9]. Wenjie Tang, Yiping Yao et al, realizes a general GPU-based discrete event simulation kernel, and proposes an expansion-aided synchronous conservative time management algorithm, and a memory management algorithm, which solve the problem of memory access conflict in GPU parallel process, and raise the parallelism of simulation kernel by adding more concurrent events [10], [11].…”