2013
DOI: 10.1007/s00371-013-0904-3
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An efficient approach for 2D to 3D video conversion based on structure from motion

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Cited by 11 publications
(7 citation statements)
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References 21 publications
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“…In this part, another experiment is carried out to further verify the disocclusion reduction ability of the proposed filter at depth map preprocess step. A novel approach in our previous works [29], which needs more computational costs but can generate more precise depth maps, is adopted to test sets Flower and Castle for new reference depth maps. These new reference depth maps are regarded as depth map groundtruth in this experiment.…”
Section: Analysis Of Experimental Results and Depth Map Evaluationmentioning
confidence: 99%
“…In this part, another experiment is carried out to further verify the disocclusion reduction ability of the proposed filter at depth map preprocess step. A novel approach in our previous works [29], which needs more computational costs but can generate more precise depth maps, is adopted to test sets Flower and Castle for new reference depth maps. These new reference depth maps are regarded as depth map groundtruth in this experiment.…”
Section: Analysis Of Experimental Results and Depth Map Evaluationmentioning
confidence: 99%
“…Due to these reasons, a number of additional intermediate frames need to be generated. There are numerous ways of generating intermediate frames, such as basic interpolation between input images, flow-field interpolation [61], image-based rendering [2,6], and structure approximation [1,5,15,17,31,34,38,45,58,60] to create depth mesh.…”
Section: Scene Depth Approximationmentioning
confidence: 99%
“…According to the relationship between the movements of the object and the camera, four cases are listed: 15 static camera, static scene (nonobject motion and noncamera motion); static camera, dynamic scene (object motion only); dynamic camera, static scene (camera motion only); and dynamic camera, dynamic scene (camera motion and object motion). Thus, the movements of the object and the camera must be considered for constructing depth from video sequences.…”
Section: Related Workmentioning
confidence: 99%
“…According to the relationship between the movements of the object and the camera, four cases are listed: 15 static camera, static scene (nonobject motion and noncamera motion); static camera, dynamic scene (object motion only); dynamic camera, static scene (camera motion only); and dynamic camera, dynamic scene (camera motion and object motion). 15 Lim and Park 5 proposed a new depth generation approach based on SFM techniques and used image-based rendering to generate the desired multiview video in a relatively short time. Research on the second case has appeared in many papers in the literature.…”
Section: Related Workmentioning
confidence: 99%