2019
DOI: 10.3390/rs11232727
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An Efficient Encoding Voxel-Based Segmentation (EVBS) Algorithm Based on Fast Adjacent Voxel Search for Point Cloud Plane Segmentation

Abstract: Plane segmentation is a basic yet important process in light detection and ranging (LiDAR) point cloud processing. The traditional point cloud plane segmentation algorithm is typically affected by the number of point clouds and the noise data, which results in slow segmentation efficiency and poor segmentation effect. Hence, an efficient encoding voxel-based segmentation (EVBS) algorithm based on a fast adjacent voxel search is proposed in this study. First, a binary octree algorithm is proposed to construct t… Show more

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Cited by 39 publications
(32 citation statements)
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“…Filtering the pavement in the road scene can reduce the amount of data and improve the efficiency and accuracy of guardrail identification. This paper employs an EVBS with improved efficiency (10) to segment the pavement: we change the seed selection strategy and regional growing conditions to adapt to the pavement segmentation. Firstly, the voxel height, number of points, and flatness are used as seed selection factors.…”
Section: Pavement Removalmentioning
confidence: 99%
See 2 more Smart Citations
“…Filtering the pavement in the road scene can reduce the amount of data and improve the efficiency and accuracy of guardrail identification. This paper employs an EVBS with improved efficiency (10) to segment the pavement: we change the seed selection strategy and regional growing conditions to adapt to the pavement segmentation. Firstly, the voxel height, number of points, and flatness are used as seed selection factors.…”
Section: Pavement Removalmentioning
confidence: 99%
“…Voxelization of point clouds. First, we set the voxel size d I , and then use the efficient binary ecoding method (10) to construct the octree for the point cloud and complete the voxelization of the off-ground point cloud, as shown in Fig. 3(a).…”
Section: Voxelization Clustering Segmentation Of Off-ground Pointsmentioning
confidence: 99%
See 1 more Smart Citation
“…In order to follow more closely the point cloud, the coordinates exported for each node are not those of the center of the corresponding voxel, but those of the center of mass of the points contained in the voxel (Huang et al, 2019).…”
Section: Skeleton Extractionmentioning
confidence: 99%
“…The runtime of the classical marching cube algorithm depends significantly on the number of voxels considered. An optimisation is based on the hierarchical investigation beforehand, as described, to use only voxels as input that contain points and thus represent an object [ 8 , 17 ].…”
Section: Generation Of Geo-referenced Point Cloudsmentioning
confidence: 99%