“…However, language practices in MMORPG were dominated by code mixing, linguistic form, bilingual cultural codes, hybrid codes, English-based abbreviation, and borrowing English-based expression for gaming-specific terms (Corredor & Gaydos, 2014;Lee & Pass, 2014;Li et al, 2014). Therefore, MMORPG studies mostly reported in the areas of cognitive SLA (Lee, 2020;Li et al, 2014;Zheng et al, 2015) and sociocultural SLA (Colby, 2021;Corredor & Gaydos, 2014;Peterson, 2012aPeterson, & 2012bPrzymus et al, 2020). MMORPG is clustered into three main potential language learning activities called "MMORPG's information system" (Harviainen & Vesa, 2016, p.202-204).…”