2010 IEEE Symposium on 3D User Interfaces (3DUI) 2010
DOI: 10.1109/3dui.2010.5444721
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An evaluation of menu properties and pointing techniques in a projection-based VR environment

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Cited by 29 publications
(13 citation statements)
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“…They found that selection performance is reduced if the menu is in a fixed location in the 3D environment. Menus have also been used in VR with different layouts and selection using a wired wand [6]. The results showed that a pie layout was 10% faster than vertical lists, and also confirmed that a fixed menu needed more time to select than a contextual menu.…”
Section: 4supporting
confidence: 69%
“…They found that selection performance is reduced if the menu is in a fixed location in the 3D environment. Menus have also been used in VR with different layouts and selection using a wired wand [6]. The results showed that a pie layout was 10% faster than vertical lists, and also confirmed that a fixed menu needed more time to select than a contextual menu.…”
Section: 4supporting
confidence: 69%
“…Early HCI studies suggest that pie menus are faster compared to linear menus [5,10]. With regard to the number of elements in a menu, studies have found that eight items per level achieves good results and this number is used in several menu evaluations [18,22,24].…”
Section: Menus In Vr and Armentioning
confidence: 99%
“…For Virtual Reality, Das and Borst [10] evaluated various menu setups and interactions. They compared ray-casting to techniques that attach a cursor to the menu and control it indirectly (PAM: pointer-attached-to-menu).…”
Section: Menus In Vr and Armentioning
confidence: 99%
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