“…More and more classrooms in North America have incorporated digital technologies such as tablets and smartboards -however, they continue to rely heavily on textbooks for teaching purposes (Mayfield et al, 2019). Although numerous studies have indicated that AR promotes enhanced learning (Abbasi, Waseem, & Ashraf, 2017;Akçayır & € Okçe Akçayır, 2017;Amaia, Inigo, Jorge, & Enara, 2016;Billinghurst & Duenser, 2012;Bratitsis, Bardanika, & Ioannou, 2017;Chen, Ho, & Lin, 2015;Li, van der Spek, Hu, & Feijs, 2017;Martinez, Benito, Gonzalez, & Ajuria, 2017;Umer, Nasir, Khan, Ali, & Ahmed, 2017), many educational AR applications suffer from usability issues, especially when their design does not account for the physical and cognitive skills of the target age group (Radu, MacIntyre, & Lourenco, 2016). Researchers have explored educational AR applications to help children learn mathematics and science literacy (Dunleavy, Dede, & Mitchell, 2009), teaching geometric shapes to preschool children (Gecu-Parmaksiz & Delialioglu, 2019), and even to support young students with autism spectrum disorder (ASD) (Lumbreras & Ariel, 2018) and Dyscalculia (Avila-Pesantes et al, 2018).…”