2016 IEEE Global Engineering Education Conference (EDUCON) 2016
DOI: 10.1109/educon.2016.7474609
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An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education

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Cited by 13 publications
(8 citation statements)
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References 14 publications
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“…The collaboration-based method was utilized to create a card game, suggested by Soska et al [57]. This approach demonstrated that it is not required to implement an electronic video game to motivate the students, raise their engagement and encourage collaboration among them.…”
Section: A Card Game Experiments In Software Testing Classesmentioning
confidence: 99%
“…The collaboration-based method was utilized to create a card game, suggested by Soska et al [57]. This approach demonstrated that it is not required to implement an electronic video game to motivate the students, raise their engagement and encourage collaboration among them.…”
Section: A Card Game Experiments In Software Testing Classesmentioning
confidence: 99%
“…All the sources except SCOPUS the researcher used a search strings and combined the outcome for each of the searches for every source [90]. To extract the STE related data from the selected sources search strings are used like "Software Testing OR education" "Software Testing Education AND systematic review" ''Software Testing Education AND literature assessment" ''Software Testing AND beyond studies" ''Software Testing education OR curriculum" ''Software testing AND activities" ''Software Testing AND evaluate of present studies" 'STE OR train" ''STE OR Guide" ''Testing the Software OR Education provide an explanation for" ''Software Testing OR Requirement'' ''Software Testing AND Testing processes" ''Software engineering" AND ''body of published research" [9].…”
Section: Search Strategymentioning
confidence: 99%
“…The ST demand has increased because of better software quality demands in the industry [1]. ST has multi-disciplinary steps that arranged the different kinds of the testing such as, Unit/System/Regression/ Integration/Alpha and Beta testing [9]. ST has been used to identify the faults/errors throughout the SDLC before the software released to the customer [10,11].…”
Section: Introductionmentioning
confidence: 99%
“…Gao-hui [10] works on the theory of games that might be helpful for software development. Soska et al [11] focused on students in their academic life. In this work, they created a game for teaching software testing to all students.…”
Section: Games In Software Engineering Literaturementioning
confidence: 99%