2013
DOI: 10.1016/j.procs.2013.11.015
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An Interactive Mobile Augmented Reality Magical Playbook: Learning Number with the Thirsty Crow

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Cited by 121 publications
(78 citation statements)
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“…It is thought that the advantages provided by the use of AR technology in education caused this result. One of the abovementioned advantages is that AR technology increases students' interest and attention levels (Cai et al, 2017;Delello, 2014;PerezLopez & Contero, 2013;Tomi & Rambli, 2013;Yen et al, 2012). It is assumed that the sharp image and realistic quality of AR learning material is effective in drawing students' attention.…”
Section: Discussionmentioning
confidence: 99%
“…It is thought that the advantages provided by the use of AR technology in education caused this result. One of the abovementioned advantages is that AR technology increases students' interest and attention levels (Cai et al, 2017;Delello, 2014;PerezLopez & Contero, 2013;Tomi & Rambli, 2013;Yen et al, 2012). It is assumed that the sharp image and realistic quality of AR learning material is effective in drawing students' attention.…”
Section: Discussionmentioning
confidence: 99%
“…Firstly, Yilmaz (2016) combined the use of Augmented Reality technology and toystocreate an application that empowered teachers to overlay cartoons,t hree-dimensionalo bjects and flash animations onto toysi no rder to teach concepts related to animals, fruits,v egetables,v ehicles, objects, professions, colours,numbers and forms. Secondly, Tomi and Rambli (2013) explained how storybooksaided by Augmented Reality technology improved the process of learning to read in Malaysia (Tomi/Rambli 2013). Thirdly,H uang et al (2015) have recentlyu sed in HongK ong kindergarten applications like coIAR for earlyart education, and informed thatthe assessments of pupils,teachers as relativesw erev ery positive.…”
Section: Early Childhood Education (3 -6y Ears Old)mentioning
confidence: 99%
“…Deste modo, podemos destacar os softwares que são criados e/ou preparados para o aprendizado do individuo, uma vez que eles possuem recursos que ajudam na aprendizagem diversa e possuem soluções tecnológicas que podem prender a atenção da criança, tornando o aprendizado mais prazeroso.Para [35], os meios interativos podem tornar a aprendizagem para criança mais atrativa e envolvente, trazendo para este ambiente que não estão totalmente interessadas na aprendizagem. De acordo com o Referencial Curricular Nacional para a Educação Infantil, na escola de instrução para criança, podem ser desenvolvidas maneiras de se ensinar através de brincadeiras de aprendizagem coordenadas por um adulto.…”
Section: Avanço Tecnológico E Ambiente Virtualunclassified