2022
DOI: 10.1007/s12273-021-0873-9
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Analysing user daylight preferences in heritage buildings using virtual reality

Abstract: Technology has always been creating effective ways to support human decisions. Immersive virtual reality (IVR) has emerged to engage users in a simulated world, and this has gained the interest of a wide variety of users in the heritage industry. A historical case study built in the early 19th century is considered for an adaptive reuse exhibition. The palace is located in Cairo, Egypt, and named after Prince Omar Tosson. The current palace state incorporates a smashed top-lit zone, which is being studied and … Show more

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Cited by 19 publications
(9 citation statements)
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“…16).) [101][102][103], window size and placement [22,98], daylight [104], navigation signage [24,105], rectilinear and curvilinear architectural form [106], and viewing location [98]. Conversely, a growing body of research outlining the stress-inducing effects of architectural features has evidenced that exposure to varied room proportions [28,29], wall curvature [29,30], lighting conditions [24], and window arrangement and size [28,94], regularly provoke stress responses in humans without their conscious perception.…”
Section: Virtual Architecture As a Proxy For Measuring The Health Imp...mentioning
confidence: 99%
“…16).) [101][102][103], window size and placement [22,98], daylight [104], navigation signage [24,105], rectilinear and curvilinear architectural form [106], and viewing location [98]. Conversely, a growing body of research outlining the stress-inducing effects of architectural features has evidenced that exposure to varied room proportions [28,29], wall curvature [29,30], lighting conditions [24], and window arrangement and size [28,94], regularly provoke stress responses in humans without their conscious perception.…”
Section: Virtual Architecture As a Proxy For Measuring The Health Imp...mentioning
confidence: 99%
“…Participants' subjective and objective visual responses and participants' interaction with the virtual environment have been studied vastly [32,40,41]. Subjective assessments included questions on luminous environment appearance (brightness, colortemperature, distribution, contrast, …), high-order perceptions (pleasantness, interest, spaciousness, excitement and complexity, …) [35,36,42] and perceived presence in the virtual and real space [31].…”
Section: Literature Reviewmentioning
confidence: 99%
“…The effects of different skylight solutions for a heritage building were investigated through IVR by Marzouk et al [55]. The virtual models of the space with three different skylights were modeled by means of Rhino and Grasshopper, and then displayed in the HMD utilizing the application VR-Prospect.…”
Section: Research Using Both Within and Between-subject Designmentioning
confidence: 99%
“…Attributes linked to the interest [35,38,46,47,53], pleasantness [35,46,47,53] and brightness [35,46,47] Type of factor-analyses [29] Within-subjects [35] Within-subjects [38] Within-subjects [42] Within-subjects [47] Within-subjects Between-subjects [46] Within-subject [51] Within-subjects Between-subjects [36] Within-subjects [53] Within-subjects Between-subjects Office [35] Office [38] Office [42] Urban space [47] Office [46] Office [51] Urban Park [36] Office [53] Office [43] Urban Park [55] Heritage building…”
mentioning
confidence: 99%
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