1992
DOI: 10.1002/scj.4690231202
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Analysis of facial expressions using a three‐dimensional facial model

Abstract: SUMMARYThis paper proposes a method which analyzes an expression from a facial image using a three-dimensional facial model and then extracts the facial expression.First, the head motion and the facial actions (such as those of eyebrows, eyes, and lips) are separated from the facial image, This is realized by estimating the threedimensional motion of the face based on the threedimensional facial model and by c o w s a t i n g the motion.Next, the expression information is extracted from the separated facial ac… Show more

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Cited by 7 publications
(5 citation statements)
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“…In type (1) the estimation methods for expressive muscle motion typically follow methods based on detecting motion of expression muscles with optical flows [22,23] and methods that estimate AU motions of FACS to recognize expressions [24,25]. At present for type (2), most work is being carried out on the assumption that the facial characteristic points are properly extracted.…”
Section: Classification Of Expression Recognition Algorithmmentioning
confidence: 99%
“…In type (1) the estimation methods for expressive muscle motion typically follow methods based on detecting motion of expression muscles with optical flows [22,23] and methods that estimate AU motions of FACS to recognize expressions [24,25]. At present for type (2), most work is being carried out on the assumption that the facial characteristic points are properly extracted.…”
Section: Classification Of Expression Recognition Algorithmmentioning
confidence: 99%
“…(1) Extraction of a facial structure (2) Detection of a facial change (3) Description of the facial change by reference to certain elements (4) Recognition of basic expression (5) Recognition of complex emotion or intention In these processes, FACS (Facial Action Coding System), as proposed by Ekman & Friesen [18] is generally used as steps (3) and (4) [19][20][21]. In FACS, the facial changes caused by emotions are divided into several basic units called AUs (Action Units) which correspond to specific facial muscular activities (cf.…”
Section: Introductionmentioning
confidence: 99%
“…When using geometric parameters [6,7], facial expressions are generated by using the vertex displacements of the facial model. When using physical parameters [8][9][10][11][12], facial expressions are generated by the principles of mechanics and the material properties of muscle.…”
Section: Introductionmentioning
confidence: 99%