2022
DOI: 10.13189/saj.2022.100116
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Android-Based Material for Sports Massage Learning

Abstract: The Android application is a Linux-based operating system for cellular phones such as smartphones and tablet computers that can be designed as digital media to facilitate the need for teaching materials. The purpose of this study was to develop Android-based massage sports teaching materials for students in the Physical Education, Health, and Recreation Study Program. The research method was research and development with the Borg and Gall models. Data collection techniques included observation, interviews, que… Show more

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Cited by 3 publications
(3 citation statements)
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References 21 publications
(24 reference statements)
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“…Learning to use sports massage-based instructional materials on Android makes it easier to comprehend the material's content. Students can easily access materials both on and off-campus at any time (Efendy et al, 2022).…”
Section: The Effect Of Learning Models On Achieving Student Cognitive...mentioning
confidence: 99%
“…Learning to use sports massage-based instructional materials on Android makes it easier to comprehend the material's content. Students can easily access materials both on and off-campus at any time (Efendy et al, 2022).…”
Section: The Effect Of Learning Models On Achieving Student Cognitive...mentioning
confidence: 99%
“…Previous studies have tried to develop instructional media that take advantage of developments in information technology or digital technology, such as the development of sports massage learning media in the form of interactive multimedia packaged using DVDs to improve the learning outcomes of Physical and Health Education students at FIK UM (Kurniawan, 2021) as well as those based on Android (Efendy et al, 2022), the development of video-assisted interactive multimedia models (Utomo & Wahyudi, 2021), and the development of an articulate storyline based on massage therapy (Kurniawan & Amiruddin, 2022). But, there has been no previous research that has developed interactive learning media that can be used both online and offline in sports massage learning and in accordance with the character of future target users, namely the Z generation.…”
Section: Introductionmentioning
confidence: 99%
“…Even smartphones are widely used for teaching and learning activities (Yuniarto et al, 2018;Lutfianto et al, 2021;Setiakarnawijaya et al, 2021;Pratama et al, 2022). However, research on the development and validation of Android-based sports massage learning is still limited (Efendy et al, 2022). This is a very important part of research on the development of learning materials.…”
Section: Introductionmentioning
confidence: 99%