2020
DOI: 10.1016/j.jbi.2020.103584
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Application of AR and VR in hand rehabilitation: A systematic review

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Cited by 96 publications
(43 citation statements)
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“…Virtual reality (VR) can present some advantages in the face of these problems, since it contributes the motivational component and interactivity to the treatment [8]. The patient is involved in their recovery in a fun and attractive way and the interactive elements and feedback offered by the virtual environment can increase adherence to the exercises [9,10]. Negative thoughts and beliefs about pain experienced by some patients can lead to pain avoidance behaviors, causing inactivity, and preventing recovery and pain reduction [11].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Virtual reality (VR) can present some advantages in the face of these problems, since it contributes the motivational component and interactivity to the treatment [8]. The patient is involved in their recovery in a fun and attractive way and the interactive elements and feedback offered by the virtual environment can increase adherence to the exercises [9,10]. Negative thoughts and beliefs about pain experienced by some patients can lead to pain avoidance behaviors, causing inactivity, and preventing recovery and pain reduction [11].…”
Section: Introductionmentioning
confidence: 99%
“…Negative thoughts and beliefs about pain experienced by some patients can lead to pain avoidance behaviors, causing inactivity, and preventing recovery and pain reduction [11]. VR treatment is a powerful pain distraction mechanism by focusing on an external stimulus and not on body movement, reducing attention to pain by dividing attention tasks [9,12]. Furthermore, compared to traditional methods, VR is considered a cost-effective and efficient tool [13].…”
Section: Introductionmentioning
confidence: 99%
“…There have been several reports of rehabilitation training combining visual and/or auditory cues or stimuli (Secoli et al, 2011;Cameirão et al, 2012;Yue et al, 2017;Li et al, 2018). Tracking the user's hand and providing task-specific visual feedback during rehabilitation training can increase the patient's engagement and motivation (Pereira et al, 2020). Auditory stimulation is helpful for rhythmic movements and improving exercise duration (Song and Ryu, 2016;Lee et al, 2018).…”
Section: Introductionmentioning
confidence: 99%
“…Simulated virtual worlds can be delivered in a nonimmersive or immersive manner. Nonimmersive VR implements the virtual environment by projecting it onto a large display or wall screen (eg, Powerwall screens and cave automatic virtual environments), while immersive VR commonly applies a head-mounted display to provide full immersion and interaction with the virtual environment [ 10 ].…”
Section: A Brief Look At Virtual Realitymentioning
confidence: 99%