2002
DOI: 10.1076/digc.13.1.11.3208
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Applied virtual environments to support learning of social interaction skills in users with Asperger's Syndrome

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Cited by 79 publications
(46 citation statements)
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“…Although controlled testing has yet to be conducted, pilot testing indicates that these interventions are feasible and well-received by participants [61][62][63]. Recently, there has also been an increased interest in the treatment of anxiety and depression in this population as well, due to its connection to social impairments among high-functioning individuals on the spectrum [64][65][66][67].…”
Section: Treatment and Interventionmentioning
confidence: 99%
“…Although controlled testing has yet to be conducted, pilot testing indicates that these interventions are feasible and well-received by participants [61][62][63]. Recently, there has also been an increased interest in the treatment of anxiety and depression in this population as well, due to its connection to social impairments among high-functioning individuals on the spectrum [64][65][66][67].…”
Section: Treatment and Interventionmentioning
confidence: 99%
“…VR technologies have also been explored as potential skills training instruments for individuals with autistic spectrum disorders (ASD). A series of studies have discussed the viability and utility of VR in developing the social skills of people diagnosed with ASD (Cobb et al, 2002;Parsons & Mitchell, 2003;Parsons et al, 2004;Parsons et al, 2006). Virtual environments are considered to be fit for this task, as they can depict complex social contexts, but they are at the same time controllable and predictable, eliminating the anxiety that social interactions often elicit in people with ASD (Parsons et al, 2006).…”
Section: Vr Contributions To Intervention and To The Understanding Ofmentioning
confidence: 99%
“…This means that, while players are taught to recognise emotions, they do not learn appropriate responses and interactions. There have also been interactive virtual worlds systems such as the AS Interactive system by the University of Nottingham [7], but this does not provide rich verbal and non-verbal behaviour that can help learn subtle social cues. KASPAR [14], a child-sized humanoid robot, with minimum facial expressions and a few body movements, has been developed for autistic children to encourage imitation and turn-taking during interaction.…”
Section: Introductionmentioning
confidence: 99%