Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems 2018
DOI: 10.1145/3173574.3173983
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ARcadia

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Cited by 32 publications
(3 citation statements)
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“…The difference among the categories is based on the entry barrier for creators, as well as the fidelity of the interactions that can be reached. Physical prototyping encompasses paper dioramas and tools such as miniStudio [19], C-Space [20], ARcadia [21], and StoryMakAR [22]. Dioramas have been just used as stages for storytelling with no interactive capability, (they might get activated through means of digital content, as we will see in the physical-digital category later); while the other mentioned tools use physical materials as projection surfaces or for tracking purposes to prototype AR/VR designs.…”
Section: Early Stage Prototyping For Xrmentioning
confidence: 99%
“…The difference among the categories is based on the entry barrier for creators, as well as the fidelity of the interactions that can be reached. Physical prototyping encompasses paper dioramas and tools such as miniStudio [19], C-Space [20], ARcadia [21], and StoryMakAR [22]. Dioramas have been just used as stages for storytelling with no interactive capability, (they might get activated through means of digital content, as we will see in the physical-digital category later); while the other mentioned tools use physical materials as projection surfaces or for tracking purposes to prototype AR/VR designs.…”
Section: Early Stage Prototyping For Xrmentioning
confidence: 99%
“…The rapid development and widespread adoption of AR technology have propelled it to the forefront of various domains and industries, offering a multitude of applications and possibilities [14], [56]. However, the accelerated growth of AR has created a demand for efficient methods to prototype and evaluate AR interfaces and interactions in a timely manner [57], [58]. Traditional approaches such as wire-framing and paper sketching, while useful in certain design contexts, often fall short of capturing the true essence of the user experience in AR.…”
Section: Virtual Reality Simulations For Evaluation Of Ar Warningsmentioning
confidence: 99%
“…Besides, using existing physical objects as interfaces, there are other approaches which allow personalized interfaces and reconfiguration as in ours. Kelly et al [19] recently presented ARcadia, which is intended for rapid prototyping. Control elements such as buttons, wheels, or sliders can be cut out from paper or cardboard, arranged and then assigned a certain function in a browser application.…”
Section: Reconfigurable Interfaces From Simple Materialsmentioning
confidence: 99%