2019
DOI: 10.3991/ijet.v14i16.10641
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Are Educational Games Engaging and Motivating Moroccan Students to Learn Physics?

Abstract: Nowadays and since the year 2000, the Moroccan educational system like all the other system of educations evolve towards putting more and more emphasis on the Competency-based approach rather than learning contents. Specific pedagogical tool are necessary to develop such competences, especially with the well-known rupture between teaching practices and the digital culture of young people, marked by the increased use of information and communication technologies. Pedagogies that rely on the use of educational g… Show more

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Cited by 4 publications
(4 citation statements)
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“…On the other hand, teachers will be able to choose a motivating educational game for the learner and take into account the requirements of each type of learning situation. The current work complements a previous study that focused on the use of educational games in teaching physics in the Moroccan context [7].…”
Section: Introduction and Research Questionmentioning
confidence: 65%
See 1 more Smart Citation
“…On the other hand, teachers will be able to choose a motivating educational game for the learner and take into account the requirements of each type of learning situation. The current work complements a previous study that focused on the use of educational games in teaching physics in the Moroccan context [7].…”
Section: Introduction and Research Questionmentioning
confidence: 65%
“…The structuring of knowledge and the construction of concepts can be carried out during the reflexive phases of the game, the learner retains his freedom to act, to make decisions, to make his tests, and to build his own experience. The example that we can give is the game Circuit Warz dedicated to learning some concepts of electronics [7].…”
Section: Situation Of Structurationmentioning
confidence: 99%
“…To this end, researchers have begun to identify various factors that influence enjoyment and learning, including interactivity [35], competition [60], and spatial presence and perceived reality [50]. Taking advantage of these factors, gamebased learning has become increasingly popular over recent years with the medium not only engaging individuals in quality learning experiences and but also their ability to consume player's attention [34,58].…”
Section: Enjoyment In Game-based Learningmentioning
confidence: 99%
“…We also take benefits from previous studies related to the contribution of simulations to support learning using problem solving method. The grid engineering and the mechanism used to treat the results were inspired from the contribution of Khouna et al [17], as a part of the selection of a competencies approach based educational game. Therefore, the selection criteria will focus on the following points: Product response to problem-based learning requirements; Usefulness of simulation product; Product contribution to enhance motivation and engagement; Content of simulation product.…”
Section: Mechanism To Choose the Appropriate Simulation Toolmentioning
confidence: 99%