2010 International Computer Engineering Conference (ICENCO) 2010
DOI: 10.1109/icenco.2010.5720437
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ARSC: Augmented Reality Student Card

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Cited by 23 publications
(11 citation statements)
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“…So‐called marker‐based AR applications use predefined markers (eg, images, signs, etc) to anchor the location where a 3D model should be projected. With the help of a device’s camera function, the AR application is able to recognize the corresponding marker and overlays the predefined and interactable 3D model on its location (El Sayed, Zayed, & Sharawy, ; Pence, ). Figure shows three marker‐based AR representations, developed by the author.…”
Section: Augmented Reality In Educational Contextsmentioning
confidence: 99%
“…So‐called marker‐based AR applications use predefined markers (eg, images, signs, etc) to anchor the location where a 3D model should be projected. With the help of a device’s camera function, the AR application is able to recognize the corresponding marker and overlays the predefined and interactable 3D model on its location (El Sayed, Zayed, & Sharawy, ; Pence, ). Figure shows three marker‐based AR representations, developed by the author.…”
Section: Augmented Reality In Educational Contextsmentioning
confidence: 99%
“…The multi‐user collaborative activities can be implemented with AR app and marker‐based or geo‐location‐based information provided via app with specific activities, quizzes, inside the app objects manipulations and interactions. The efficiency of an AR learning app should include entertaining contents, interactivity media (for example, video, audio, external sources of information), attractive design for primary grade, simulations, explanations of the STEM subjects, games (El Sayed et al, 2010; Lytridis et al, 2018; Su, 2019).…”
Section: Resultsmentioning
confidence: 99%
“…There are different studies in the literature showing that the correct use of AR can have positive effects in collaborative experiences and social integration [5] [6]. AR is useful in enhancing student motivation through an attractive and functional learning environment [7] and can make learning a more engaging activity [8]. AR supports "learning by doing" [9], i.e.…”
Section: Introductionmentioning
confidence: 99%