“…The system presented by Katz et al (Katz, Ring, Naveh, Kizony, Feintuch, & Weiss, 2005) and Weiss et al (Weiss, Naveh, & Katz, 2003) had graphical limitations and used the arrow keys of a keyboard to point the avatar's head left, right or forward to see whether vehicles were approaching from either direction. To overcome these limitations, Kim et al (Kim et al, 2010) and Peskine et al (Peskine et al, 2011) developed a 3D immersive world and used an HMD in an attempt to provide participants with a more realistic street-crossing scenario. However, the benefits of the increased realism may have been to the detriment of usability and cost.…”