ACM SIGGRAPH 98 Conference Abstracts and Applications 1998
DOI: 10.1145/280953.282217
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Assisted articulation of closed polygonal models

Abstract: We consider the problem of articulating models represented by polygonal meshes. Commonly, an articulated skeleton (also called an "I-K skeleton") is created, then bound to the mesh model by the user, typically by manual indication of a correspondence between elements of each structure. This process can, however, be tedious. We propose a system to automate both tasks.A model, a pose obtained during animation, and its skeleton. The last image shows the springs (yellow) attaching the skeleton points to the mesh (… Show more

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Cited by 39 publications
(21 citation statements)
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“…A few approaches to skeleton extraction can be found in the literature. In 1998, Teichmann and Teller [38] extracted a skeleton by simplifying the Voronoi skeleton with user assistance. Liu et al in the year 2003 [26], used repulsive force fields to find a skeleton.…”
Section: -D Character Simulationmentioning
confidence: 99%
“…A few approaches to skeleton extraction can be found in the literature. In 1998, Teichmann and Teller [38] extracted a skeleton by simplifying the Voronoi skeleton with user assistance. Liu et al in the year 2003 [26], used repulsive force fields to find a skeleton.…”
Section: -D Character Simulationmentioning
confidence: 99%
“…The extracted segmentation is not necessarily an exact simplification of the shape, but allows to animate the model. Teichmann et al [16] first use the MAT for retrieving the skeleton of animation. From any closed polygonal mesh, they extract a simplified and cleaned MAT with manual intervention to select the main joints on this MAT.…”
Section: Introductionmentioning
confidence: 99%
“…Mixing geometric algorithms tends to increase the robustness and some of the presented approaches are quite successful in providing rough skeletons for simple shapes [16,18,10]. One of these recent approaches [18] provides sufficiently clean skeletons for animation, by connecting "domain control points" obtained using geometry shrinking with radial basis functions.…”
Section: Introductionmentioning
confidence: 99%
“…Informally, it is the set of all points that have more than one closest point on the shape. The medial axis provides a compact representation of the shapes which has been used in a number of applications including image processing [22], computer vision [9], [23], solid modeling [14], [20], [27], [28], mesh generation [25], [26], motion planning [19] and many others [21], [29]. The shapes in this paper are surfaces embedded in 3D.…”
mentioning
confidence: 99%
“…For polyhedral input Etzion and Rappoport [17] suggest an approximation method based on octree subdivisions of space. Another scheme considered by many uses a set of sample points on the shape and then approximates the medial axis with the Voronoi diagram of these points [4]- [6], [11], [25], [29].…”
mentioning
confidence: 99%