2019
DOI: 10.14569/ijacsa.2019.0100827
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Attractiveness Analysis of Quiz Games

Abstract: Quiz games are played on platforms such as television game shows, radio game shows, and recently, on mobile apps. In this study, HQ Trivia and SongPop 2 were chosen as the benchmark. Each game data have been collected for the analysis and the game refinement measure was employed for the assessment that focuses on different elimination tournament system for each sample. The results show that games such as HQ Trivia, which applies single-round elimination tournament, has a lower value of game refinement, in whic… Show more

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Cited by 5 publications
(5 citation statements)
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“…Seguindo as recomendac ¸ões de Zali et al [3] como parte importante do desenvolvimento, visa-se implantar um jogo que busca atrair o engajamento do usuário. Isso posto, nosso protótipo buscará categorizar as questões, realizar uma limitac ¸ão de tempo, escolher categorias de temas, bonificar a resposta mais rápida possível, oferecer prêmios e criar torneios, pois estes são fatores para atrair o usuário para se engajar em um quiz.…”
Section: O Jogo: Get Quizzftyunclassified
See 1 more Smart Citation
“…Seguindo as recomendac ¸ões de Zali et al [3] como parte importante do desenvolvimento, visa-se implantar um jogo que busca atrair o engajamento do usuário. Isso posto, nosso protótipo buscará categorizar as questões, realizar uma limitac ¸ão de tempo, escolher categorias de temas, bonificar a resposta mais rápida possível, oferecer prêmios e criar torneios, pois estes são fatores para atrair o usuário para se engajar em um quiz.…”
Section: O Jogo: Get Quizzftyunclassified
“…Kerkman et al [2] exploram a ideia de que o ato de realizar bons questionamentos vem desde os tempos de ouro da Grécia, com Sócrates, o qual preconiza que, ao se fazerem boas perguntas, geralmente, esse processo indicará um conhecimento ou aumentará o conhecimento dos participantes. Zali et al [3] mencionam que os quizes estão sendo utilizados em várias plataformas, como programas na televisão e rádio e, recentemente, nos aplicativos mobile. Basicamente, o funcionamento do quiz é um jogo de perguntas, e o jogador escolhe as respostas corretas.…”
Section: Introduc ¸ãOunclassified
“…It is an artificial intelligence branch focused on the concept that systems can learn from data, detect patterns, and make choices with minimal human intervention [1][2][3][4]. Machine learning is the most popular and dominant approach to decision making because of the ability to automate complex tasks [3], [5][6][7]. The machine learning approach involves algorithms and it has been used in many studies, including medical diagnosis, classification, learning correlation, regression, image processing and etc.…”
Section: Introductionmentioning
confidence: 99%
“…Permainan Pendidikan dapat menggunakan berbagai genre seperti puzzle, platformer, trivia, simulasi, dan lain sebagainya. Permainan trivia atau kuis telah dimainkan begitu yang memungkinkan dibuat khusus untuk menguji pengetahuan pemain [5]. Beberapa penelitian mengemukakan mengenai trivia game diantaranya: trivia game memberikan kepuasan siswa terhadap lingkungan kelas, manajemen proses pembelajaran, dan guru [6], dapat mempromosikan wisata dan membuat pemain lebih mengenal dan memahami konten [7], pada pembelajaran music penerapan game trivia menghasilkan nilai diatas 80% [8], pada anak kelas 4 SD penerapan game kuis meningkatkan kemampuan siswa diperoleh skor total sebesar 87% yang divalidasi oleh ahli media, ahli materi dan ahli RPP [9], untuk kelas X dalam pelajaran fisika penerapan trivia game mampun meningkatkan prestasi siswa [10].…”
unclassified
“…Beberapa penelitian mengemukakan mengenai trivia game diantaranya: trivia game memberikan kepuasan siswa terhadap lingkungan kelas, manajemen proses pembelajaran, dan guru [6], dapat mempromosikan wisata dan membuat pemain lebih mengenal dan memahami konten [7], pada pembelajaran music penerapan game trivia menghasilkan nilai diatas 80% [8], pada anak kelas 4 SD penerapan game kuis meningkatkan kemampuan siswa diperoleh skor total sebesar 87% yang divalidasi oleh ahli media, ahli materi dan ahli RPP [9], untuk kelas X dalam pelajaran fisika penerapan trivia game mampun meningkatkan prestasi siswa [10]. Dengan pengetahuan yang lebih dalam tentang nilai penyempurnaan game trivia, sejumlah tambahan game trivia dapat digunakan untuk menggeneralisasi nilai penyempurnaan game [5].…”
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