2021
DOI: 10.35194/mji.v13i2.1893
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Desain Trivia Game untuk Latihan Assessment Kompetensi Minimum Tradisional pada Matematika Kelas V SD

Abstract: The Indonesian government has made efforts to improve the quality of education, one of which is by holding a Minimum Competency Assessment (AKM) program. This AKM is a substitute for the school exam which consists of the traditional AKM and the alternative AKM. Traditional AKM focuses on student knowledge. The AKM practice questions are needed but the paper method that is currently being implemented is less effective given the reduction in direct meetings between students and teachers. A trivia game can be use… Show more

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Cited by 6 publications
(9 citation statements)
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“…Game-based learning is also categorized as learning without pressure or stress on students and teachers. Students happily complete their teacher's assignments without being overwhelmed (Barr, 2022;Daud et al, 2021;Nugroho et al, 2021;Sany & Nurbaiti, 2021;Sufiaty & Cahyadhi, 2020;Utomo, 2020;Wati, 2020).…”
Section: Discussionmentioning
confidence: 99%
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“…Game-based learning is also categorized as learning without pressure or stress on students and teachers. Students happily complete their teacher's assignments without being overwhelmed (Barr, 2022;Daud et al, 2021;Nugroho et al, 2021;Sany & Nurbaiti, 2021;Sufiaty & Cahyadhi, 2020;Utomo, 2020;Wati, 2020).…”
Section: Discussionmentioning
confidence: 99%
“…This interest indicator is undoubtedly in line with the characteristics of GBL, which emphasizes playful learning. Thus the use of GBL during a pandemic can increase student interest in learning (Rizqiana, 2021;Sany Nurbaiti, 2021;Savitri & Kusnarto, 2021;Setiawan & Santosa, 2021;Nugroho et al, 2021).…”
Section: Increase Interest In Learningmentioning
confidence: 99%
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“…SMK Telkom Purwokerto juga perlu memperluas kesempatan praktik yang memadai bagi siswa agar dapat memperoleh pengalaman yang cukup dalam membuat game. Workshop pemrograman game adalah acara pelatihan yang dirancang untuk membantu para pengembang game untuk meningkatkan keterampilan pemrograman mereka dalam membuat game (Sany & Nurbaiti, 2021;Yasmin, 2022). Workshop ini biasanya diadakan oleh orang-orang yang memiliki pengalaman dalam pembuatan game, baik sebagai pengembang indie maupun dari perusahaan game besar.…”
Section: Pendahuluanunclassified