2023
DOI: 10.53621/ijocer.v2i1.194
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Role of Digitalization: Why Game-Based Learning Important During the COVID-19 Pandemic?

Abstract: Objective: Game-Based Learning (GBL) is an e-learning platform that drives learning. It can be used as an additional option for teachers because it integrates the learning process with the experience of playing games that can be done anywhere and anytime. The distance learning or online learning set by the government during the COVID-19 pandemic could not support learning. Obstacles faced by students resulted in a decrease in achievement due to the inaccuracy of the strategies and learning methods used by the … Show more

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