The aim of this article is to examine the effects of influences during a pandemic period to improve learning outcomes in chemical materials. The method used is meta-analysis by summarizing, analyzing, and analyzing data from the literature and processed statistically. During the pandemic, teachers must be creative in learning because the learning process is carried out in a bold manner. As facilitators, teachers can facilitate students by providing digital handouts that can be accessed more easily without the internet. In addition, the use of handouts has a strong influence on improving student learning outcomes. The increase in student learning outcomes can be observed through paired sample statistical tests and the effect size of learning outcomes between before use and use of handouts. The use of handouts as an alternative to teaching materials can improve learning outcomes by 38.6%. This shows that digital material can be used as an alternative to chemical teaching materials during the pandemic.
Objective: Game-Based Learning (GBL) is an e-learning platform that drives learning. It can be used as an additional option for teachers because it integrates the learning process with the experience of playing games that can be done anywhere and anytime. The distance learning or online learning set by the government during the COVID-19 pandemic could not support learning. Obstacles faced by students resulted in a decrease in achievement due to the inaccuracy of the strategies and learning methods used by the teacher during the learning process. This study aimed to determine the role and usefulness of the GBL method during the pandemic. Method: The research method used is a qualitative literature review method with fifteen main articles as a reference. Result: The results of the study found that the role of GBL during the pandemic is to fun learning, increase interest in learning, increase student motivation, improving student learning outcomes, improving mastery of learning, improve student cognitive ability, increase student activity, boosting creativity, improve concept understanding & knowledge, practice digital literacy, and practice self-efficacy. Novelty: GBL method is essential and plays a significant role in learning during the pandemic. The advantage it has can be used to improve student achievement, primarily when online learning is implemented. However, in the process, parental supervision is still needed so students can avoid game addiction.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.