2016
DOI: 10.1007/978-3-319-45841-0_17
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Augmented Reality and Gamification in Heritage Museums

Abstract: Abstract. Augmented Reality (AR) technology is one of the fastest growing areas in the computing field and it has pervaded many applications in the market including museums. However, there is a need for a survey exploring the effectiveness of augmented reality as a communication medium in museums. This paper reviews the development of Augmented Reality as a mass communication [1] tool in museums. We introduce a communication model which would work as a roadmap building AR guidance system with ensuring this sys… Show more

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Cited by 76 publications
(37 citation statements)
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“…It is widely accepted that gamification leads to the higher level of consumer participation and boosts unique experiences, as it facilitates access to additional services and opportunities, allowing participants to obtain further information and to increase dynamic interaction with others [3,8]. Due to the benefit of delivering knowledge or information through game design elements, gamification has been shown to be a useful practice in a tourism environment that needs to convey rather complex knowledge or expertise pertaining to cultural historical heritage sites or historical museums (e.g., [9][10][11]).…”
Section: Introductionmentioning
confidence: 99%
“…It is widely accepted that gamification leads to the higher level of consumer participation and boosts unique experiences, as it facilitates access to additional services and opportunities, allowing participants to obtain further information and to increase dynamic interaction with others [3,8]. Due to the benefit of delivering knowledge or information through game design elements, gamification has been shown to be a useful practice in a tourism environment that needs to convey rather complex knowledge or expertise pertaining to cultural historical heritage sites or historical museums (e.g., [9][10][11]).…”
Section: Introductionmentioning
confidence: 99%
“…AR offers the possibility to enhance real environments with virtual objects that can assist in different experiences. Examples of this are new ways to visit museums [8][9][10] and cultural and historical heritage sites [3,11,12]. The benefits of using AR are twofold.…”
Section: Related Workmentioning
confidence: 99%
“…AR has been introduced in the CH sector over the last decade primarily as a useful technology for assisting visitors inside museums or in heritage sites [37][38][39]. It allows visitors to explore and appreciate the objects showcased by overcoming barriers in time, space, and language [40].…”
Section: Related Workmentioning
confidence: 99%