2010
DOI: 10.1016/j.destud.2009.11.001
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Augmented reality for collaborative product design and development

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Cited by 123 publications
(52 citation statements)
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“…With regard to AR/VR oriented to engineering and industrial design, several works can be found (Impelluso and Metoye, 2000, M. Nomura, Y. Sawada, 2001, Stone, 2001, Ong and Mannan, 2003, Zwolinski et al, 2007, Shen et al, 2009, Bruno and Muzzupappa, 2010, Hashemipour et al, 2011, Jimeno-Morenilla et al 2013). The purpose of these studies is to promote the use of virtual reality tools and to help understand complex concepts through interdisciplinary, collaborative work environments and conditions that, for various reasons, are not easy to recreate in a nonvirtual world.…”
Section: Virtual/augmented Reality Learning Environmentsmentioning
confidence: 99%
“…With regard to AR/VR oriented to engineering and industrial design, several works can be found (Impelluso and Metoye, 2000, M. Nomura, Y. Sawada, 2001, Stone, 2001, Ong and Mannan, 2003, Zwolinski et al, 2007, Shen et al, 2009, Bruno and Muzzupappa, 2010, Hashemipour et al, 2011, Jimeno-Morenilla et al 2013). The purpose of these studies is to promote the use of virtual reality tools and to help understand complex concepts through interdisciplinary, collaborative work environments and conditions that, for various reasons, are not easy to recreate in a nonvirtual world.…”
Section: Virtual/augmented Reality Learning Environmentsmentioning
confidence: 99%
“…Compared with VR, AR is a semi-immersive design environment in which the users can see the real world, while performing feature modelling, on a virtual product. Recent industrial applications of AR include, for instance, collaborative product design and development (Shen et al 2010), design reviews (Verlinden et al 2009), development and planning of complex production processes and systems (Dangelmaier et al 2005) and architectural and Construction Site Visualization (Woodward and Hakkarainen 2011). AR helps the understanding of project documentation (Meža et al 2015) and enables graphical highlighting of an interesting phenomenon already in the design phase, thus, determining problems and risks, sooner (Tuma et al 2014).…”
Section: State-of-the-art Of the Proposed Technical Solutionsmentioning
confidence: 99%
“…It was also intended to assist service and maintenance workers in the field, for instance, in assembling the upgrade solution on top of an old machine. Augmented (Mixed) Reality involves the superposition of computer graphics over real objects or scenes (Shen et al 2010). Compared with VR, AR is a semi-immersive design environment in which the users can see the real world, while performing feature modelling, on a virtual product.…”
Section: State-of-the-art Of the Proposed Technical Solutionsmentioning
confidence: 99%
“…Beside text chat, other intensive behavior perception tools, bringing out multiform behavior awareness ability, are researched widely. Shen et al [27,28] presented a collaborative system in which users could browse the product history, such as previous modification processes and feature information being discusses, which is highlighted to attract the users. Subsequently, the collaborative behavior perception using augmented reality technology is researched.…”
Section: The Research Of Design Change Perceptionmentioning
confidence: 99%