2010 Second International Conference on Games and Virtual Worlds for Serious Applications 2010
DOI: 10.1109/vs-games.2010.21
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Augmented Reality Games for Upper-Limb Stroke Rehabilitation

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Cited by 106 publications
(55 citation statements)
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“…The communication between these two environments can be completed with just a light weight marker such as colour or pattern marker. Such AR-based rehabilitation systems can be found in Dinevan et al (2011), Alamri et al (2010) and Burke et al (2010). However, to authors' knowledge there are no AR-based rehabilitation systems that are integrated with biofeedback system to monitor the training performance and improvement of patients' condition.…”
Section: Upper-limb Rehabilitation Systemmentioning
confidence: 99%
“…The communication between these two environments can be completed with just a light weight marker such as colour or pattern marker. Such AR-based rehabilitation systems can be found in Dinevan et al (2011), Alamri et al (2010) and Burke et al (2010). However, to authors' knowledge there are no AR-based rehabilitation systems that are integrated with biofeedback system to monitor the training performance and improvement of patients' condition.…”
Section: Upper-limb Rehabilitation Systemmentioning
confidence: 99%
“…For example, the game Brick 'a' break described in Burke et al is a direct therapeutic games [3,4]. The game activity is the rehabilitation protocol.…”
Section: Mcgraw-hill Concise Dictionary Of Modern Medicinementioning
confidence: 99%
“…[7] (2010) By means of Brick'a'Break and ShelfStack to improve the flexion-extension of the fingers and elbow…”
Section: Related Workmentioning
confidence: 99%