2018
DOI: 10.1186/s13640-018-0373-8
|View full text |Cite
|
Sign up to set email alerts
|

Augmented reality virtual glasses try-on technology based on iOS platform

Abstract: With the development of e-commerce, network virtual try-on, as a new online shopping mode, fills the gap that the goods cannot be tried on in traditional online shopping. In the work, we discussed augmented reality virtual glasses try-on technology on iOS platform to achieve optimal purchase of online glasses, improving try-on speed of virtual glasses, user senses of reality, and immersion. Face information was collected by the input device-monocular camera. After face detection by SVM classifier, the local fa… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2

Citation Types

0
4
0
1

Year Published

2021
2021
2024
2024

Publication Types

Select...
6
2
1

Relationship

0
9

Authors

Journals

citations
Cited by 13 publications
(5 citation statements)
references
References 23 publications
0
4
0
1
Order By: Relevance
“…Most research papers' authors have studied virtual try-on experiences with regards to fashion, furniture, and makeup. Other studied categories are shoes [22], watches [8], glasses [23], toys [24], and even tourism [25].…”
Section: Virtual Try-onmentioning
confidence: 99%
“…Most research papers' authors have studied virtual try-on experiences with regards to fashion, furniture, and makeup. Other studied categories are shoes [22], watches [8], glasses [23], toys [24], and even tourism [25].…”
Section: Virtual Try-onmentioning
confidence: 99%
“…In AR applications, use algorithms to track the position and movements of a human face to accurately display virtual facial accessories. [113,115,116] Feature matching accuracy improvement…”
Section: Promoting Purchase Through Application Designmentioning
confidence: 99%
“…[110,111,[117][118][119] Mobile AR The design of mobile platform AR applications. [109,115,118,119] Stand-alone AR AR technologies that integrate tracking, displays, calculation, and other AR-related tasks in a single device. [110,111,118,119] Client design…”
Section: Promoting Purchase Through Application Designmentioning
confidence: 99%
“…For glasses tryon, X. Yuang et al [36] reconstruct 3D eyeglasses from an image and synthesize the eyeglasses on the user's face in the selfie video. In [38], the virtual eyeglasses model is superimposed on the human face according to the head pose estimation. Chao-Te Chou et al [7] propose to encode feet and shoes and decode them to the desired image.…”
Section: Virtual Try-on Techniquesmentioning
confidence: 99%