ACM SIGGRAPH 2018 Posters 2018
DOI: 10.1145/3230744.3230806
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Automated acquisition and real-time rendering of spatially varying optical material behavior

Abstract: Photorealism in 3D rendering is expanding across different fields of applications, including 3D games industry and rapid prototyping in many domains already in early design stages, e.g. in the automotive and textile industry. But where do the specifications come from that define realistic materials? Manual design of material models has been perfected over a long time to deliver quite good results. The only way, however, to bring out the physically correct light interaction behavior for each individual (or mixt… Show more

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Cited by 3 publications
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“…3D rendering research is continuously striving to come closer to a physically realistic representation of realworld surfaces, as it is ever more widely applied to fields where a high degree of realism is required (e.g., the 3D games industry) or where rapid prototyping is applied in early stages of design (e.g., in the automotive and textile industries). The approach of measuring ABTFs (approximate bi-directional texturing functions) [1,2] is one way to avoid the need for synthetic design of material models, as it used to be the standard for a long time even though requiring significant manual effort. ABTFs were first proposed by Ref.…”
Section: Introduction and Related Workmentioning
confidence: 99%
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“…3D rendering research is continuously striving to come closer to a physically realistic representation of realworld surfaces, as it is ever more widely applied to fields where a high degree of realism is required (e.g., the 3D games industry) or where rapid prototyping is applied in early stages of design (e.g., in the automotive and textile industries). The approach of measuring ABTFs (approximate bi-directional texturing functions) [1,2] is one way to avoid the need for synthetic design of material models, as it used to be the standard for a long time even though requiring significant manual effort. ABTFs were first proposed by Ref.…”
Section: Introduction and Related Workmentioning
confidence: 99%
“…Thus, an additional dimension of incoming light direction was added in Ref. [2]. By using a turntable which rotates the sample around its surface normal under the camera, 4D ABTF model results from combining the two lateral dimensions with two angular dimensions describing the hemisphere of incident light directions.…”
Section: Introduction and Related Workmentioning
confidence: 99%
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