“…[152], RRT [200][201][202][203], BT [212,213] AGAI A* [150], RRT [198], CBP [206]. HTN [7,155,156], MCTS [169,170,174,176], (DP, RP) [189], EP [188] PF A* [148,149], RRT [197] MAC HTN [157,158], MCTS [166,167], PSP [191] NP HTN [161], TP [192], EP [193], INP [194] Overall, and as a conclusion, it can be said that planning has achieved significant success in game AI. Proof of this is the crucial role that planning has performed in achieving several milestones in AI research.…”