2011
DOI: 10.1007/s11390-011-1153-4
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Automatic Cage Building with Quadric Error Metrics

Abstract: Modern computer graphics applications usually require high resolution object models for realistic rendering. However, it is expensive and difficult to deform such models in real time. In order to reduce the computational cost during deformations, a dense model is often manipulated through a simplified structure, called cage, which envelops the model. However, cages are usually built interactively by users, which is tedious and time-consuming. In this paper, we introduce a novel method that can build cages auto… Show more

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Cited by 23 publications
(20 citation statements)
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“…Comparisons: we compare our method with , and . In Figure , we can see that our method can generate a more coarse cage, while the cages generated by the methods in and are too dense to manipulate.…”
Section: Resultsmentioning
confidence: 97%
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“…Comparisons: we compare our method with , and . In Figure , we can see that our method can generate a more coarse cage, while the cages generated by the methods in and are too dense to manipulate.…”
Section: Resultsmentioning
confidence: 97%
“…In Figure , we can see that our method can generate a more coarse cage, while the cages generated by the methods in and are too dense to manipulate. For the woman model in Figure (see the the numerical results in Table ), it can be seen that our method is more efficient than those in and to get the comparable cages.…”
Section: Resultsmentioning
confidence: 97%
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