“…The term affective states refer to emotions, attitudes, beliefs, intents, desires, and frustration moods. They have cause and effect relations with cognitive processes (Bechara, Damasio, Tranel, & Damasio, 1997) that can be integrated into fields such as human-computer interfaces and interactions (HCI) (Sobol-Shikler, 2011). That is, different HCIs may lead to different levels of frustration, higher levels of maintained interest, and lower levels of gameplay anxiety (Hong et al, 2014).…”