2017
DOI: 10.1891/1061-3749.25.2.e66
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Back to Reality: The Use of the Presence Questionnaire for Measurement of Fidelity in Simulation

Abstract: The modified PQ Realism subscale is a valid measure of physical fidelity in nursing simulation and may advance the study and development of simulation for researchers and nursing educators.

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Cited by 9 publications
(5 citation statements)
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“…The utility of vection research lies mainly in the understanding how vection is elicited and which sensory systems contribute to its perception, and subsequently using this information to 1) enhance the fidelity (e.g., immersiveness or presence) of virtual driving or flight simulators and 2) reduce the risk of eliciting motion sickness (MS). The fidelity of simulators is often assessed via measures of presence (e.g., Brackney & Priode, 2017), and previous research has shown a positive correlation between vection and spatial presence when participants viewed naturalistic moving stimuli (Riecke et al, 2005a).…”
Section: Introductionmentioning
confidence: 99%
“…The utility of vection research lies mainly in the understanding how vection is elicited and which sensory systems contribute to its perception, and subsequently using this information to 1) enhance the fidelity (e.g., immersiveness or presence) of virtual driving or flight simulators and 2) reduce the risk of eliciting motion sickness (MS). The fidelity of simulators is often assessed via measures of presence (e.g., Brackney & Priode, 2017), and previous research has shown a positive correlation between vection and spatial presence when participants viewed naturalistic moving stimuli (Riecke et al, 2005a).…”
Section: Introductionmentioning
confidence: 99%
“…The utility of vection research lies mainly in the understanding how vection is elicited and which sensory systems contribute to its perception, and subsequently using this information to 1) enhance the fidelity (e.g., immersiveness or presence) of virtual driving or flight simulators and 2) reduce the risk of eliciting motion sickness (MS). The fidelity of simulators is often assessed via measures of presence (e.g., Brackney & Priode, 2017), and previous research has shown a positive correlation between vection and spatial presence when participants viewed naturalistic moving stimuli (Riecke, Schulte-Pelkum, Avraamides, et al, 2005).…”
Section: Introductionmentioning
confidence: 99%
“…We aim to answer the above research questions (representing independent variables) by asking users to judge on a number of factors (dependent variables) that can potentially affect them. Subjective ratings and measurements represent trustable indications for immersive VR systems due to the high user involvement and observable effects those systems provide [66]. The ratings are related to display perceived lighting and human sensations in terms of visual realism, presence, emotions, and depth impression.…”
Section: A Research Questionsmentioning
confidence: 99%
“…A number of authors propose the use of image-quality metrics and subjective rating to assess visual realism, image quality and naturalness. Brackney et al [66] indicate interaction, control and motion, as relevant elements that should be part of a realism questionnaire and proposes the use of the INASCL simulator [67], which contemplates 11 criteria including fidelity, defined as true-to-life experience. It divides realism as physical, conceptual and psychological, with all those aspects to contribute to engagement and to be included when assessing realism of VR simulations.…”
Section: ) Visual Realismmentioning
confidence: 99%