2012 IEEE Conference on Computer Vision and Pattern Recognition 2012
DOI: 10.1109/cvpr.2012.6247994
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Bayesian geometric modeling of indoor scenes

Abstract: We propose a method for understanding the 3D geometry of indoor environments (e.g. bedrooms, kitchens) while simultaneously identifying objects in the scene (e.g. beds, couches, doors). We focus on how modeling the geometry and location of specific objects is helpful for indoor scene understanding. For example, beds are shorter than they are wide, and are more likely to be in the center of the room than cabinets, which are tall and narrow. We use a generative statistical model that integrates a camera model, a… Show more

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Cited by 69 publications
(17 citation statements)
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“…This sparked a renaissance during which progress started being made on a variety of long-standing 3D understanding problems. In the indoor world, a great deal of effort went into developing constrained models for the prediction of room layout [10] as well as features [6,23,27] and effective methods for inference [4,22,31,32]. While these high-level constraints have been enormously successful in constrained domains (e.g., less cluttered scenes with visible floors such as the datasets of [10,38]), they have not been successfully demonstrated on highly cluttered scenes such as the NYU v2 Depth Dataset [33].…”
Section: Related Workmentioning
confidence: 99%
“…This sparked a renaissance during which progress started being made on a variety of long-standing 3D understanding problems. In the indoor world, a great deal of effort went into developing constrained models for the prediction of room layout [10] as well as features [6,23,27] and effective methods for inference [4,22,31,32]. While these high-level constraints have been enormously successful in constrained domains (e.g., less cluttered scenes with visible floors such as the datasets of [10,38]), they have not been successfully demonstrated on highly cluttered scenes such as the NYU v2 Depth Dataset [33].…”
Section: Related Workmentioning
confidence: 99%
“…1). The recovered frame could have applications in indoor scenes, i.e., robot navigation, object recognition, 3D reconstruction, and event detection [1,2,3,4]. However, indoor frame recovery remains a challenging task because of illumination variations, weak boundaries, and partial occlusions.…”
Section: Introductionmentioning
confidence: 99%
“…Orientation map-based algorithms often use the orientation map as a supplemental descriptor for texture descriptors because it can describe the local category of regions. For instance, Schwing et al [13] and Pero et al [4] introduced the orientation map as well as texture for frame inference. However, approaches based on the orientation map often do not work well because such map is derived from detected line segments, which are sensitive to weak boundaries.…”
Section: Introductionmentioning
confidence: 99%
“…More recently, attention has been focused on estimating the locations of objects in these environments [17,24,28,33], and on estimating a scene's free space [13]. New work [18,29] aims to recover free space by localizing cuboids representing object categories and sizes using parametric models as their prior. In contrast, we recover more detailed object geometries and we use non-parametric priors that can capture complex interactions between objects.…”
Section: Introductionmentioning
confidence: 99%