Proceedings of the 29th International Conference on Computer Animation and Social Agents 2016
DOI: 10.1145/2915926.2915929
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Bio-Inspired Virtual Populations

Abstract: In this paper, we Secdescribe an agency model for generative populations of humanoid characters, based upon temporal variation of affective states. We have built on an existing agent framework from Sequeira et al. [18], and adapted it to be susceptible to temperamental and emotive states in the context of cooperative and non-cooperative interactions based on trading activity. More specifically, this model operates within two existing frameworks: a) intrinsically motivated reinforcement learning, structured upo… Show more

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Cited by 2 publications
(1 citation statement)
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“…Then, virtual characters were included in the scenario, the physical appearances of which are faithful to the epoch we intend to recreate. These characters exhibit simple, intelligent behaviors that in the future will be improved upon by algorithms inspired in artificial life (Antunes & Thalmann, 2016a;Antunes & Thalmann, 2016b).…”
Section: Introductionmentioning
confidence: 99%
“…Then, virtual characters were included in the scenario, the physical appearances of which are faithful to the epoch we intend to recreate. These characters exhibit simple, intelligent behaviors that in the future will be improved upon by algorithms inspired in artificial life (Antunes & Thalmann, 2016a;Antunes & Thalmann, 2016b).…”
Section: Introductionmentioning
confidence: 99%