2020
DOI: 10.15388/infedu.2020.28
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BlocklyScript: Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young Students

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Cited by 19 publications
(13 citation statements)
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“…BlocklyScript (Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young Students [31]): Karakasis and Xinogalos, the authors of this article, present a new educational game called BlocklyScript, which aims to teach basic programming concepts, algorithm design and error correction, skills that are intrinsic to computational thinking.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…BlocklyScript (Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young Students [31]): Karakasis and Xinogalos, the authors of this article, present a new educational game called BlocklyScript, which aims to teach basic programming concepts, algorithm design and error correction, skills that are intrinsic to computational thinking.…”
Section: Resultsmentioning
confidence: 99%
“…As noted by Jiang et al, since there is no design framework for developing this type of tool, it is difficult to establish a pattern that can be used to bridge or mitigate this gap [27]. Therefore, to provide a better user experience, it is necessary to follow certain design guidelines focusing on usability and multimodality [31], this being an iterative process that improves the final design of the product [24]. A proper evaluation of a software prototype is a fundamental part of the development process, as it provides useful information on usability and identifies potential problems so that the software can be improved later [36].…”
Section: Discussionmentioning
confidence: 99%
“…In other hand, some works present proposals relating to CT: Barr and Stephenson (2011), Resnick (2012), Olmo, et al (2020), Karakasis and Xinogalos (2020). Other research addresses strategies and tools for evaluating it (Città et al, 2019;Rojas-López & García-Peñalvo, 2018;Román-González et al, 2017;Yadav et al, 2017).…”
Section: Related Workmentioning
confidence: 99%
“…Several works use MEEGA+ to evaluate educational games in diverse areas, from computing to health [Karakasis and Xinogalos 2020, Tsopra et al 2020, Venigalla and Chimalakonda 2020. Moreover, it is common to notice adaptations of the questionnaire to fit it with the games to be evaluated.…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, it is common to notice adaptations of the questionnaire to fit it with the games to be evaluated. Karakasis and Xinogalos (2020) for example, deleted all MEEGA+ questions about social interaction with other players since this feature is not supported by BlockScript, an educational game that aims to help students develop their CT by learning basic programming concepts, designing algorithms, and correcting mistakes. Venigalla and Chimalakonda (2020) also omitted some dimensions of the questionnaire to evaluate their proposal: a game for novice programmers to learn debugging.…”
Section: Introductionmentioning
confidence: 99%