2018
DOI: 10.24127/ajpm.v7i2.1504
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Blog-Gothic as an Interactive Learning Media in Analytical Geometry Course

Abstract: This study aims to determine (1) how the application of Blog-Gothic as an interactive learning media in Analytical Geometry course (2) the response of students to the use of Blog-Gothic as an interactive learning media in the course of Analytical Geometry. This blog utilization is expected to produce a significant influence, which is in addition to aiming to improve student learning outcomes, it is also expected to help students wisely utilize the internet to find material lectures, discuss difficulties in cer… Show more

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“…First, studies focusing on the development or application of learning models on geometry include the following: deep learning 3D-shaped surfaces (Sinha, Bai & Ramani, 2016), model-based deep hand pose estimation (Zhou, Wan, Wei, Xue & Wei, 2016), the flipped learning model (Voronina, Moroz, Sudarikov, Rakhimzhanova & Muratbakeev, 2017), and discovery learning using a scientific approach (Ummah, Inam & Azmi, 2019). Second, studies that develop or apply tools in geometry learning include GCLC (Janičić, 2006), an augmented reality-assisted learning system (Lin, Chen & Chang, 2015), context-aware ubiquitous learning (Crompton, 2015), BLOG-GOTHIC (Indahwati & Tafrilyanto, 2018), Wingeom Software (Fonna & Mursalin, 2019), and Scrap-Mod (Hidayah & Destari, 2019).…”
Section: Introductionmentioning
confidence: 99%
“…First, studies focusing on the development or application of learning models on geometry include the following: deep learning 3D-shaped surfaces (Sinha, Bai & Ramani, 2016), model-based deep hand pose estimation (Zhou, Wan, Wei, Xue & Wei, 2016), the flipped learning model (Voronina, Moroz, Sudarikov, Rakhimzhanova & Muratbakeev, 2017), and discovery learning using a scientific approach (Ummah, Inam & Azmi, 2019). Second, studies that develop or apply tools in geometry learning include GCLC (Janičić, 2006), an augmented reality-assisted learning system (Lin, Chen & Chang, 2015), context-aware ubiquitous learning (Crompton, 2015), BLOG-GOTHIC (Indahwati & Tafrilyanto, 2018), Wingeom Software (Fonna & Mursalin, 2019), and Scrap-Mod (Hidayah & Destari, 2019).…”
Section: Introductionmentioning
confidence: 99%