“…First, studies focusing on the development or application of learning models on geometry include the following: deep learning 3D-shaped surfaces (Sinha, Bai & Ramani, 2016), model-based deep hand pose estimation (Zhou, Wan, Wei, Xue & Wei, 2016), the flipped learning model (Voronina, Moroz, Sudarikov, Rakhimzhanova & Muratbakeev, 2017), and discovery learning using a scientific approach (Ummah, Inam & Azmi, 2019). Second, studies that develop or apply tools in geometry learning include GCLC (Janičić, 2006), an augmented reality-assisted learning system (Lin, Chen & Chang, 2015), context-aware ubiquitous learning (Crompton, 2015), BLOG-GOTHIC (Indahwati & Tafrilyanto, 2018), Wingeom Software (Fonna & Mursalin, 2019), and Scrap-Mod (Hidayah & Destari, 2019).…”