Proceeding of the 44th ACM Technical Symposium on Computer Science Education 2013
DOI: 10.1145/2445196.2445210
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Board game strategies in introductory computer science

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Cited by 8 publications
(4 citation statements)
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“…Thus, in this paper the idea and design of a board game is described (next section) for teaching informatics related topics to Kindergarten children. Similar approaches but for older ages are not very common, but are evident in the literature [37], [38], also addressing other disciplinary areas [12], [11], [39], [40].…”
Section: Board Gamesmentioning
confidence: 89%
“…Thus, in this paper the idea and design of a board game is described (next section) for teaching informatics related topics to Kindergarten children. Similar approaches but for older ages are not very common, but are evident in the literature [37], [38], also addressing other disciplinary areas [12], [11], [39], [40].…”
Section: Board Gamesmentioning
confidence: 89%
“…Competition, motivation, problem-solving skills, willingness to learn [5,16,17,27,34,51,56,57,59,68,74,78,85,87,94,95,103,116,117,123,124,129,140,147,[161][162][163] 27…”
Section: Soft Skillmentioning
confidence: 99%
“…In a joint project with colleagues James Heliotis and Sean Strout [1], we asked students in a CS2 course to design and implement their own player strategies for a specific board game; we have used abstract strategy games Gobblet! and Quoridor in the past.…”
Section: Ivona Bezáková -Player Strategies For Board Games In Intro Csmentioning
confidence: 99%